Tone2 Nemesis 3

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$99.00

SKU: 1133-283 Categories: , , , ,

Description

Nemesis can do classic digital synthesis methods as well as a new approach called ‘NeoFM’. NeoFM is more powerful and easier to program than traditional FM. It offers superior sound quality. A warm and creamy signature-sound is generated by its engine.

Overview

  • Can do all important digital synthesis methods + NeoFM
  • Huge sonic range: Warm, cold, metallic, silky or creamy
  • Can create unique sounds that are not possible with other synths
  • NeoFM is an exclusive and improved approach to FM synthesis
  • Unique signature-sound
  • Contains 1165 inspiring patches from professional designers
  • High-end sound quality with low demands on your CPU
  • User-friendly interface with 22 different sizes (with and without keys)
  • Extremely versatile
  • Many high-end quality effects
  • Wave import and re-synthesis for unlimited sonic possibilities
  • Additive spectrum editor
  • True 4x stereo unison
  • Expandability
  • Trancegate
  • Powerful, easy-to-use arpeggiator
  • Native support for WQHD, 4K, 5K and 8K UHD displays

Sounds and synthesis

Nemesis comes with a huge and inspiring sound library, built by professional sound designers.
Nemesis features pristine tonal quality and offers sonic possibilities far beyond the scope of conventional digital synthesizers. A uniquely silky signature sound is generated by its engine. The synthesizer is capable of providing warm, smooth, and creamy tones as well as the classic metallic and cold sounds FM synthesis is known for. Nemesis has a huge sonic range, since it is capable to do a massive number of digital synthesis-methods:
  • Neo-FM (an innovative approach exclusive to Nemesis)
  • “FM-synthesis” (known from the phase-modulation in the Yamaha DX series)
  • True FM-synthesis (known from analog synths)
  • PM (true alias-free phase-modulation)
  • Waveshaping (known from the Korg 01/W)
  • Additive synthesis (known from the Kawai K1)
  • Phase-Distortion (known from the Casio CZ)
  • Formant-Synthesis (known from the Yamaha FS1R)
  • Crossblending Waveforms (known from the Waldorf Microwave)
  • PWM (unlike conventional synths Nemesis can do PWM with any Waveform, not just Squarewaves)
  • Ring-Modulation
  • Resynthesis of Waveforms
  • Resonance (exclusive to Nemesis)
The combination of the different synthesis-methods and the possibility to import your own content open up undreamt-of possibilities for you.
Several play-modes such as polyphonic, mono & legato, true 4x stereo unison complement the wide range of synthesis-modes and waveforms. Your possibilities are litterally unlimited.
Did you know that the DX7 is no FM-synth?
From a technical perspective, “FM synthesizers” like the DX7 are not really FM synths. Instead, they use a sometimes similar sounding technique called phase-modulation (PM) to generate sounds. The DX7 was advertised as a “FM synthesizer” for marketing reasons. Later many other companies adopted this popular but technically incorrect term in their marketing.

Neo-FM: The future of FM Synthesis

Neo-FM is not just a marketing buzzword.
 
Digital and analog – the best of both worlds combined:
Digital synthesizers and especially FM/PM synths can suffer from aliasing. This means in practise, that patches that are played with a high pitch can sound unpleasant and metallic, as they contain frequencies that shouldn’t be there.
A couple of  analog synthesizers can produce true FM. They do not suffer from aliasing, but they do suffer from slightly detuned oscillators (drift). This leads to very disharmonic FM sidebands. Most of these sounds are musically unusable.
The innovative NeoFM approach combines the advantages of both worlds without taking on their respective weaknesses. It’s now easier than ever to achieve great-sounding results.
Dramatically expanded sonic range:
Traditional “FM synths” like the DX7 have a limited sonic range. They can only produce good results with sine-waves or very dull waveforms that don’t contain high frequencies. The damped waveforms help to camouflage the aliasing when a higher amount of FM modulation is used.
Nemesis does not have this limitation and is able to handle all waveforms properly. Finally, you can use any waveform as a source or destination for FM or PM modulation without a headache! It even works with short samples or extremely long and complex waveforms. It is also possible to import your own waveforms in .wav format. You can use the additive spectrum editor to create new waveforms or modify existing ones.
Nemesis can handle a greater FM-modulation-depth and wider frequency-range than competing synthesizers, as it never sounds awkward due to aliasing. The sum of all this dramatically expands the sonic range and allows sounds impossible with other synthesizers.
True high-end sound quality:
To reduce aliasing, some more advanced FM synthesizers from the competition use 2x or 4x oversampling. This increases CPU requirements but still doesn’t make them completely alias-free. Nemesis, on the other hand, offers perfect sound quality, using 70,000x oversampling!
Low CPU requirements:
Experts may doubt that such high quality is even possible on today’s computers, as they would be far too slow for it. However, with Nemesis we are able to prove otherwise. We use native support for multi-core CPUs, preprocessing, FFT transforms and clever DSP tricks to achieve perfect sound quality with low CPU usage.

What’s new in Nemesis 3.0?

Nemesis 3.0
The update to v3.0 is a major update. The update adds 100 new sounds, a reworked GUI with 22 sizes, higher sound-quality, new features, HiDpi support and enhancements.
New features:
  • GUI with 22 different sizes (with and without keys).
  • Native support for WQHD, 4K, 5K and 8K UHD displays.
  • Additional patterns for the Arpeggiator.
  • Support for hardware-acceleration.
  • The keyboard is now also animated when the patch browser is open.
  • Patch browser can now also be opened by clicking on ‘Browser’ or the display on the upper left.
  • Responsive controls.
  • Ultrasharp graphics with enhanced HiDpi and native Retina Display support.
  • Automatic detection of the ideal GUI size.
  • GUI can be scaled from 66% up to 300% by clicking in the lower right corner.
  • Broken and badly designed patches are fixed automatically.
  • A warning message is shown when the installation is damaged.
  • A warning is shown when the user selects a gui-size that is too large for the screen.
New sounds:
Nemesis3 contains 100 new production-ready sounds. The patches were created by the developer of Tone2 synthesizers himself (Markus Krause).
All patches are carefully crafted and can be morphed with the modwheel.
To keep it easy to find find the right patch the new ones were distributed among the existing categories. You can easily detect the new sounds, as their name ends with ‘N3’ (Nemesis3).  
 
Higher sound-quality:
  • Most parts of the audio-engine now use 64-bit precision instead of 32-bit, which results in a higher sound-quality.
  • Higher quality resampling in 44 and 88 kHz sample-rate.
  • More precise pitch calculation.
  • Enhanced sound of the automatic micro-tuning.
  • The synth ‘sits better in the mix’ with other instruments.
  • Many subtle enhancements.
Enhancements
  • Enhanced performance.
  • Enhanced stability.
  • Smarter installer.
  • Several small enhancements for the VST3 and AU version.
  • Completely rewritten GUI code.
  • The animations are faster and smoother.
  • Reworked and enhanced graphics.
  • Reworked tool-tips.
  • More beautiful sectors for knob-modulation.
  • More contrast for the LCD displays.
  • Fine-tuned some colors.
  • Fine-tuned some coordinates in the interface.
  • Re-sizing the VST3, Standalone and Audiounit works more reliable in various DAWs.
  • The installers come with a Microsoft/Apple approved certificate.
  • Lots of other small improvements.
Changes:
  • Removed the demo-version timeout and added a voice-over.
Fixes:
  • Some DAWs could show the VST3 version on PC with an incorrect size when Windows scaling was used.
  • The Mac version sometimes displayed pressed keys on the keyboard that were already released.
  • The demo-version does longer play an empty patch after saving and re-loading.
  • Fixed some typos.
Downward compatibility:
  • All patches created with previous versions can be loaded with Nemesis3.
  • The Vst2 and Vst3 versions are downward compatible with all previous versions.
  • The Audiounit version is downward compatible with Nemesis 2.3 or later.

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